Friends & Fables
Editor's top pickBest for AI game master with narration and rules adjudication
An AI game master, a world builder and a virtual tabletop in one place
Why consider it
- Removes the scheduling problem that ends most tabletop campaigns
- Asynchronous play opens the hobby to people who cannot commit evenings
- World building tools double as memory infrastructure for the AI
- A published world library solves the cold start problem elegantly
Worth knowing
Trade-offs: An AI cannot read the room, which is most of a game master's craft · Memory reach across a long campaign is the open question and unstated